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Very interesting proc generation you have done within a span of a game jam! The enemies are a little too hardy though and I felt that they were just soaking up all of the bullets. Would have liked to have more variety in terms of gameplay between different worlds but I realize doing a roguelike in a game jam is a feat in itself. Well done!

Thanks for the kind review.
And about the enemies , when I realized there will be less enemies in the game I made them harder so the fight "last longer",but I tried to make them destroyable.
I need to make some kind of life bar to indicate that they are in fact dying.