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This is really well made, but it is *tough*.  I played through the tutorial but then it feels like you've skipped about 10 other training levels and are thrust into the final level :)

I think you need time as a new player to play around with new abilities as you discover them, and maybe some "puzzle" levels where you get to play around with all the different sequence permutations, without the time constraint.

Very good job though!

Thank you, Mark! You're right that once you know the basics the game throws you straight into the deep end. Sink or swim haha... 

I agree that there's a version of this game that could introduce certain concepts more gradually, without the immediate threat of death. I'm not sure I'll go that direction, but I do think I'll need to expand the tutorial to allow players to at least try out the abilities. That would probable help minimize the discouragement of dying repeatedly ;)