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(2 edits)

Hey Mopi, I love to see your enthusiasm! I'll use this game as a sandbox for learning more about game design. Xan did all of the coding and I'll build on that in the future, so you can expect updates.

For example, an endless mode is intended. I can't make any promises in how fast I'll be though seeing as I'm working 40 hours and studying game design at the same time 😅

Also, here's a nugget of knowledge since you're so into it: There are further economy mechanics that are a little hidden. Every animal has a tier list of food  that goes from 100 % to 30 % happiness effectivity. The tooltips tell the extremes, but the in between ranking us hidden 😉

I'll have to rework balancing a little too, though. Some stuff is a little too OP 😂