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The visuals were absolutely fantastic! I'm jealous of those art skills. :)

The controls were a little bit awkward, and I got stuck once or twice just moving around the map. It felt like the jump and recoil movement was too sudden with no real acceleration or deceleration.

I couldn't tell if the voice acting was AI or what but it had a nice robotic quality that fit the aesthetic and was quite good for a jam game! The dialogue was pretty funny too.

The amount of polish and attention to detail was amazing, especially in the sets. Great work!

(+1)

Thanks! There is acceleration and deceleration when moving but i agree that the gravity is a bit too high right after you jump - which makes it feel too sudden. Just curious - where did you get stuck? 

Yeah the voice is AI but that was the point - it's a (buggy) computer simulation ;)

I suspected it might have been ML voiceover, it was pretty darn convincing though!

On my first run through I managed to get stuck in the back corner of the firing range behind the pallets that are just wide enough to make the character capsule freak out and not be able to jump.

One my second run through I managed to get stuck left of the toilet while waiting for the voice over, I think between the toilet and the cleaning brush if that's even possible. Leave it to me I suppose! Run #3 was a complete success though haha

Alright thanks for letting me know! :) Next time i should really test stuff like that better but i guess it fits the theme haha.