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Thanks for this. The truth is we were always chasing the UI elements and they kept one step ahead of us. This game was half planned and half learned. Each time we tried it out it presented opportunities for us to take, it was fun like that but it did mean we were always trying to keep up with it. I am really looking forward to catching up with it and presenting it with a bit more clarity. So much got fixed in the time we had and I am really pleased with how much we achieved. Our main goal was to learn and that we did. Now I'd like to complete it.