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Hey, thanks for your quick response.

First thing I did was to change the resolution to 1920x1080 and actually, I did record the first bit I played, but then I stopped the recording and restarted the application. Second attemt, I didn't record this time, but it didn't seemed to help. However, I didn't change the resolution though. So I'm gonna try that and give it another go then.

I still have the recording if you wanna see for yourself.

Thanks for sticking with it and troubleshooting! No need for the video, I take your word for it. Let me know how it pans out! Hopefully it works out

(+1)

No problem. I'm happy to help.

Just tried every resolution available. I enabled a FPS counter. It stayed on 8-9 fps in every resolution constantly. The game menu + loading sequence has about 15 fps. So I'm almost positive there's a glitch somewhere. 

I'll try playing the game on my laptop, to see if it's just my desktop PC doing some weird things.

Hey,

First of all I tried to run your game on my laptop but it wouldn’t even launch. So instead, I had a friend of mine testing out your game and he had around 60 FPS, which is fine. I think is his max limit due to his refresrate cap. 

I tried to make a separate Nvidia Launch setting for the game, where I ticked almost every setting off. It gave about +1 FPS which is basically nothing.

I also made sure that I wasn’t using the GPU on my CPU. It’s disabled in my BIOS.

I too, use Unity for all my games, and I have never experienced this issue before. I’ve played several other Unity games as well.

Could it be something in your build/project settings perhaps?

Hey, do you have a discord/twitter account I could reach out to you to try and find the cause of this issue?

Itch comments are a bit of a mess when it comes to fast communication