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Hey,

First of all I tried to run your game on my laptop but it wouldn’t even launch. So instead, I had a friend of mine testing out your game and he had around 60 FPS, which is fine. I think is his max limit due to his refresrate cap. 

I tried to make a separate Nvidia Launch setting for the game, where I ticked almost every setting off. It gave about +1 FPS which is basically nothing.

I also made sure that I wasn’t using the GPU on my CPU. It’s disabled in my BIOS.

I too, use Unity for all my games, and I have never experienced this issue before. I’ve played several other Unity games as well.

Could it be something in your build/project settings perhaps?

Hey, do you have a discord/twitter account I could reach out to you to try and find the cause of this issue?

Itch comments are a bit of a mess when it comes to fast communication