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(+1)

What I liked :

  • Really fun and uninhibited game.
  • Camera movements (rotation and zoom out on high speed)
  • Speed sensation
  • Music fit the game
  • Feedback particles
  • Visuals
  • Nintendo mode7 vibes
  • Home page is fun

What could be improved :

  • Perhaps stack input for a bit of time, to make easier to turn just after another train.
  • Put the train a little bit lower, nothing come from bottom so it can give more visibility for free.
  • Some decoration around the train (it's really empty)
  • SFX missed a lot (when scrapping side of other trains)
  • Home page is scary (when you see it at first sight, you think: 'this gonna be tedious', but fortunately not ;) )

Overall, a lot of fun to play !

(+1)

Thank you for playing and I'm glad you enjoyed! :)

Input buffering and sound effects were on the list, but low priority. I simply didn't have the time or the energy to add them in. I probably could have whipped some sound effects up in the last two hours, but I was too tired to do it.

Background decoration was also a thing I wanted to add, but I didn't feel like drawing anything. And I couldn't find anything on the internet that I was sure I could use. Copyright and this kind of stuff is way too confusing to me, so I'm only using stuff if I'm 100% sure I can use it.

And lastly the camera got accidentally messed up. Usually the train just stays at the bottom (though it depends on your screen. If your screen is tall, then it won't be at the bottom. Still something I need to learn).
What kind of destroyed this was when I tried to move the camera closer while speeding up... this sadly didn't work out the way I wanted it to. The timer that resets the camera (so your train stays at the bottom) is too slow, and I just didn't notice that it was an issue. This happens when you are too good at your own game lol.