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yea, thats right. I mention in the description that that it is one of two original mechanics i did not implement (the other being scroll of push letting you kill monsters by pushing them into traps/hell vents/etc)

reason i didn’t implement is because i would need a better UI just to allow targeting  monsters in and out of the room and it could be a little confusing(monsters don’t have unique names, rooms don’t have unique labels, etc)

i can try and implement it when i have some time, but that wont be for a few weeks as I’m currently on vacation ;) ill make a dev post if/when i add it to the game. No promises though, i have an idea for a proper game in this style that i will most likely be working on instead of continuing doing anything with DNGNCRWL.

Oh sweet, more games like this would be great!