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In BASILISK you can attack a foe in an adjacent room with the crossbow, is that something you could include?

yea, thats right. I mention in the description that that it is one of two original mechanics i did not implement (the other being scroll of push letting you kill monsters by pushing them into traps/hell vents/etc)

reason i didn’t implement is because i would need a better UI just to allow targeting  monsters in and out of the room and it could be a little confusing(monsters don’t have unique names, rooms don’t have unique labels, etc)

i can try and implement it when i have some time, but that wont be for a few weeks as I’m currently on vacation ;) ill make a dev post if/when i add it to the game. No promises though, i have an idea for a proper game in this style that i will most likely be working on instead of continuing doing anything with DNGNCRWL.

Oh sweet, more games like this would be great! 

I've finally got around to adding the feature, have fun!

Thanks for adding that feature, but there's a few issues with the crossbow still: Whether you hit or miss, the enemy moves to you and attacks (should only be able to move to you on that round). And you're able to target and attack an enemy through walls that don't have openings, and they can move to you through them.