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Super gripping story! I loved everything in the village.
I love the image to the side of the text (and would love MORE images, that change as the story advances), I love that there's kind of an enforced limit by art style on how much text you get at once to read. 
I love the limited colour, and faint but persistent background music.
GREAT STUFF!


SPOILER BELOW


When I found the elk, I wasn't clear how human I was, and thought maybe it was a trap meant for ME - either clever wolves, or the humans, trying to lure me in an catch me. 
So when I chose an option close to "look for the beast", what I was expecting was to really check my surroundings before moving closer to the dying elk. Instead I felt like I was going back completely the other way, to the choice I didn't choose at the start?
Does that make sense?

As I said, once I was heading to the village, I loved every second of it.

(+1)

Thanks! (We're just getting started on the art side so there will definitely be more illustrations in the future.)

Hi again!

Can I ask what you used in addition to Ink in order to have the side text, the images, and the boxes for in-game options?

It says "made in Unity", but were there some specific Unity tools you chose?