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This is cool, a few quick notes, but the air control on the jump feels a bit off because it changes direction immediately going full speed in the other direction when you turn.  Impressive for the time constraints though.  And cool art style!

Thanks for the feedback! Sorry it took so long for me to respond, I just noticed this (I am also new to posting on itch.io). You pretty much nailed why the jumping and air control overall felt odd. It was a head-scratcher in the moment, but seeing your words helped me make sense of it. I'll definitely keep this in mind the next time I make a platformer/metroidvania-esque prototype/game, or if I ever decide to re-upload an updated version of this game. This was quite the learning experience.