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Nice try doing an open world, it felt immense and immersive! Didn't feel like there was much dialogue and story though, and I got stuck trying to put the weeds in the bin.

yes, I didn't think of the fact that people would try to drop the weeds in the bin instead of giving the weeds to the bin.  If I update the game, I will probably add a trigger above the bin that detects the weeds and puts them in the bin, so dropping the weeds also works.