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A jam submission

Moon Police!View game page

A top-down puzzle shooter where your pre-recorded runs converge into a final showdown! Made for the Godot Wild Jam 48.
Submitted by Alley & Nook — 1 day, 13 hours before the deadline
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Moon Police!'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#263.3053.875
Accessibility#342.5583.000
Controls#372.6653.125
Fun#432.3452.750
Audio#432.2392.625
Overall#462.3912.804
Graphics#581.8122.125
Theme#591.8122.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5 stable

Wildcards Used
Not Another Platformer & Been Here Before

Game Description
A top-down puzzle shooter where your pre-recorded runs converge into a final showdown!

How does your game tie into the theme?
The game takes place in a human base on the moon.

Source(s)
N/A

Discord Username
N/A

Participation Level (GWJ Only)
1

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Comments

Submitted

Felt like exploring a bit was required to understand what to do so a simple reload button would have been appreciated, but it's a neat concept to explore.

Submitted(+1)

Nice concept. Took me a few iterations to figure it out. Wasn't expecting a boss-fight at the end, but managed the first time. Then I redid it once more, to make my run more efficient (aka not losing any health).

And I agree, a (R)estart-button would be nice. Maybe per ghost-section and the complete level.

And would've loved to see some more levels, this felt a bit short. But overall great submission!

Submitted(+1)

Nice job! Enjoyed solving the puzzle and was able to beat the game. I think you could have made a lot of cool levels with this mechanic. It would be nice to have a way to restart though.

Developer(+1)

I’m glad you enjoyed it! I really regret not adding a way to reset the current run and a way to reset all the way back to the first run. It would also be very nice to have indicators pointing to where your ghosts are (even when offscreen, similar to other co-op games). I wish I could have spent more time on additional levels. I think a good way to introduce the ghost mechanic is to have a level with only one player-controlled run, and a ghost that was pre-recorded by the dev team. I definitely want to continue working on this game idea and I may try to do it in 3D for another Godot Wild Jam. I’d want to add animation to the characters, make the puzzles and overall game longer, and improve the shooting.


Thanks for playing!

Submitted(+1)

Fun puzzle, but I had to reload the page after I made a mistake the first time. Wasn't expecting a shoot out after that but managed to survive! Good luck if you continue to develop

Developer

Thanks for playing! I ran out of time to add a full reset, or even a way to start/stop recordings at-will.