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I loved this! The pixel animations, boss phase, and narrative were just a blast. The writing made me laugh out loud.

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Also I think having movement be coupled with the angle of the shield and the weapons was a brilliant idea that made for an interesting challenge to adapt to.

It's nice to see someone enjoyed the movement and aiming mechanics! 

I personally thought it to be the main charm of the game but most people I spoke to said it is too weird to control.