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Really clever idea. I like how it takes a while to regenerate letters so you're forced to get creative. There was some guess work with letters not hitting the cells I expected, but I'm not sure how you would fix that. 

The graphics and the audio are charming. The duck's expressions are a nice touch. 

I wish the score counted the enemies killed rather than the rounds passed. Maybe some score bonuses if you kill a bunch of enemies with one letter. I could never seem to get further than round 2 so it would be nice to have some more granularity.

Thank you! 

Yes, many people point that letters written not like they expected. And I really don't know how to fix it ) I really wanted to use more standard way of writing, but don't hit it every time as you noticed. Oh, what letters made you difficulties?

I really wanted to add scoring for killing enemies and bonuses like you suggested, but during development I run into troubles with fonts and that idea was cut (