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(1 edit) (+1)

Hello! Another person having trouble with the Linux version (1.2.0 tarball edition). `vis/visplayer` isn't executable, which isn't a big deal. The bigger problem is that it relies on an old version of libpng (1.2) that is unavailable for my system. One option would be to update it to libpng 1.6. The other would be to bundle the shared library with your game distribution.

There may be additional libraries required -- I haven't gotten further than libpng, though.

Hey jmelesky, thanks for letting me know.

There's been a few issues reported since I've ported the game into the new engine that I have been looking into. I'll be sure to let you know as soon as I've made some progress and pushed an update - it's always invaluable to get feedback like this especially where Linux installations can vary so greatly.

I've decided to roll back the Linux version of Kingdom Ka to the older engine. The main reason the game was ported was to solve a dpi issue in Windows 10 that the newer engine fixed. The user experience between engines is identical on Linux, as far as I can tell.

I'll continue to investigate the issues in the newer engine, but for now this rollback puts us in a much more reliable place for pure playability's sake.

If anyone is having any issues running this game on Linux, do continue to let me know and so I can commit time to investigating.

Thanks!

(+1)

Thank you! It now runs (for me) with no problem out of the box. Good luck with your new engine port!