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Thanks for playing! We will add a sensitivity option now that you have brought it up. We like your interest in the story. Most people have been skipping the dialogue in the graveyard.

I know it's boring that I just stop and listen to whatever's being said, but I've played too many games where advancing the story during a conversation either cuts off the current dialog or queues the next dialog right behind it so it plays after it's relevant and the conversation becomes disjointed.