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I honestly wasn't expecting much after the first couple of puzzles, but by the time I hit the tavern, everything was starting to click. The tavern music was amazing, and I definitely didn't see that twist coming.

Thanks for playing! We will add a sensitivity option now that you have brought it up. We like your interest in the story. Most people have been skipping the dialogue in the graveyard.

I know it's boring that I just stop and listen to whatever's being said, but I've played too many games where advancing the story during a conversation either cuts off the current dialog or queues the next dialog right behind it so it plays after it's relevant and the conversation becomes disjointed.