I've just tried the Linux version. it seems to hang on the Godot splash screen. How long should it take?
Same experience. Can run the windows version via wine and it seems like it works.
Sorry about that. The Godot port seems really unreliable. I think I'm going back to Unity. No one had any problems running with those builds. Thanks for the feedback, it's really useful.
I've just noticed that it's created 53Gb of temp data before my PC ran out of disk space.
Yikes! So sorry. I've taken the Godot builds down now. I've gone back to the Unity build.