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(2 edits)

-serviceable UI
-why can I continue without having played before
-the death screen is revolutionary
-touched the black block thing, screen blacked out but I didn't die (no dead message), don't get it
-oh the black thing is spikes, not obvious, shouldn't kill on touch either
-the crouch is too snappy
-it's too easy to lose the items
-didn't get I can throw them at the block until reading the game page
-ground spikes killing when walking is retarded
-the scroll wheel only works in one direction
-figured out I can expand the shard, but can't jump on it

It looks ok, is smooth, but I need some brainlet intro.

--EDIT
I couldn't figure shit out because of the CONTINUE, thanks dev
It's too easy to fail with the instadeath spikes and forever gone orbs, but no way to quickly restart an 10s death screens, but the idea and gameplay is solid.

(1 edit)

-why can I continue without having played before
this is a bug and should be fixed in the next version

-the death screen is revolutionary
haha I agree, it needs some work

-touched the black block thing, screen blacked out but I didn't die (no dead message), don't get it
That sounds like a bug, I need to look into that one.

-the crouch is too snapp
crouch will probably be removed

-it's too easy to lose the items
-didn't get I can throw them at the block until reading the game page
-the scroll wheel only works in one direction
-figured out I can expand the shard, but can't jump on it
these things have been fixed and next version will have more info and a better starting level


Thanks for the feedback, much appreciated.