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Hey there Cachi Córdova and LowResolutionBoy, I got your game for judging so here are some of my thoughts. The titlescreen artwork drew me in right away (I'm a plant lover), and I knew I was about to have a feast for my eyes. The story itself is told well and leaves a lot up to the player which worked wonderfully. Basing the enemies on real insects was a brilliant move, and made me almost want to battle more enemies to see what other insects I'd recognize.

The pixel art is gorgeous and works well to support the touching story. I was left wishing there were more flowers to help so that I could spend more time in the world, but I know that with the contest deadline you could only make the game so long. Each dungeon area was unique and made every flower feel like its own thing instead of just as a goal to help me 'win' the game. 

I did have a problem in one area: the fungi dungeon where Ipomoea says to avoid battles. I did my best to avoid the enemies, but they seemed to be able to move while I was in battle so I kept being cornered by them. I ended up just running from every battle and probably should have fought back to clear out a few enemies, but the enemy's grossness made me think fighting would be the wrong move. I eventually shoved my way through, but it wasn't as fun as the other areas after spending minutes being attacked over and over and over.

Overall, I enjoyed my time with this game. Minor things could be tweaked to improve the gameplay, but they don't detract from the game's lovely story.

Thank you so much! glad you enjoyed it!