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(+1)

The first thing I have to say is that the art looks amazing and it was great that you were able to fit in a story.  The animations of the water blob and transition to ice are clean. At first the gameplay loop seemed pretty boring as you just touch all the candles. The transformation to ice really adds a lot to the game as you need to plan out which candles to keep on.  One quality of life change I think will be nice is a timer for how long you can stay in the ice form. Or maybe just scrap the timer and added a restart button to prevent softlocks.  A small change that I really appreciate is the small invulnerability frames you have when turning from ice back into water. Another thing I noticed was that level 4 was completely impossible on my end. The part where you turn to ice and have to climb up multiple staircases did not give me enough time to get up. Although it is likely a skill issue on my part it. It is a real shame that this game doesn't have too many rating yet but don't let that discourage you. This game was very well done :)

Oh, great suggestions!

At first the gameplay loop seemed pretty boring as you just touch all the candles

I agree.

One quality of life change I think will be nice is a timer for how long you can stay in the ice form. Or maybe just scrap the timer and added a restart button to prevent softlocks.

In pratice, I had way less than 3 days to finish this game because “life”. If I had time I would add a visual timer. I avoided adding a “reset button” because of the Jam’s limitation. And yes, the timer was for preventing softlocks.

A small change that I really appreciate is the small invulnerability frames you have when turning from ice back into water

There is a 1.5 sec invulnerability.

Another thing I noticed was that level 4 was completely impossible on my end. The part where you turn to ice and have to climb up multiple staircases did not give me enough time to get up. Although it is likely a skill issue on my part it

Oh boy, it was even harder lmao. 7 minutes before the dead-line I removed 1 step from each staircase. Looking back I would have removed 1 extra step.

This game was very well done :)

I am glad you liked it. In the near future I will polish my recent published Jam games. I personally think this game turned out kinda “meh”, but is definitely room for big improvements.

(+1)

For game jams I think its more important to learn and have a good experience then making a perfect game. Possible improvements or mistakes made can be used to learn in the future. For balancing level design I find it pretty difficult because as the creator, you are much better at the game.