Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

For game jams I think its more important to learn and have a good experience then making a perfect game. Possible improvements or mistakes made can be used to learn in the future. For balancing level design I find it pretty difficult because as the creator, you are much better at the game.