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If you want your game to communicate with your own host then you'll need to add the appropriate headers to your web application that is accepting analytics data. You can learn more about this here: https://developer.mozilla.org/en-US/docs/Web/HTTP/CORS

Essentially, your PHP script needs to know how to tell the player's browser that it is okay to send the data to your server. I haven't worked with Unity directly, so I can't give you any specific instructions, but it shouldn't be too hard to figure out how to get it working by searching online. 

Hope that helps!

That is helpful, thanks... but I already knew this. I've added (what the internet consistently says are) the correct PHP headers and it doesn't seem to work. I'll investigate further, though. If the problem isn't itch.io it could be something Unity is doing...

How about not using anything with analytics, it is not a require thing in games and is offen the leading cause of lag in unity.