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(+1)

Well done.

- Theme is used in the overall story.
- The art is solid.
- Progression was designed well through the game, 1 map, 1 boss, next set of maps after that.

- Controls are clunky, but that is RMs fault, not the dev.

This is a solid little loop. RE:Ralibur could be improved upon much by porting it to PGM as long as it stays close to scope it's in now. It would improve the controls and the Zelda like feel it has.

Again excellent entry! :)

Thanks! Definitely would be easier and more efficient to do this type of combat in an engine like PGM!