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Resurrection Rancher plays like a "farming sim" of sorts  in which instead of growing crops you resurrect people to repopulate a completely dead town

The player does this by harvesting resources from the forest and trading them with the grim reaper for souls (lol). As certain villagers get ressurected, new resources and events become available, which I thought was a very enjoyable part of the game


The game has a very relaxing and nostalgic feel thanks to the "daily life" gameplay loop and cute art style, although I did find somewhat unsettling to hear NPCs talk about the afterlife, being back from the dead and having new bodies, especially because they do so in a happy-go-lucky classic RPG tone LOL. The game does not call attention to this darker stuff though so it might just be my personal read of it

Besides the obvious stuff that would come with a full release (like more events, maps, being able to go inside buildings and stuff), the thing I'd wish for the most would be more movement options for the player, because the individual forest areas are quite big and it can get somehwhat tedious to walk around them everyday. I don't know if it would fit the characters well, but maybe the player could ride the gavel around like a witch on a broom or have the gavel knock you around for a "dash" (like the pagasus boots in zelda link to the past)

Overall I had a pleasant experience playing Resurrection Rancher, I managed to resurrect everyone in 12 in-game days (about 30 minutes in real life) and seeing the town slowly come to life was satisfying. Also the mysterious/morbid undertones made everthing a bit more interesting to me, but I'm not even sure that it is intentional or if I'm being schizophrenic

Very impressive and polished entry for a game jam, I ran into no bugs or performance problemas, good job everyone who worked on this!!!!!

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Ty sir!