How do I add shaders file to NTT?
like I don't know which function 'points' the filename.
for example:
var MyShockwaveShader = LoadShader("shader.fsh")
Is there some kind of function that does this?
If not, is there a way I can write directly to the mod's source code?
ex:
///Shader functions
//Shader data.....
Sorry if the above question is a bit silly, but I'm really a little lost in relation to the Shading functions of your NTt.
But if you can help me, thanks in advance.
Edit: Will ntt get an update?
//Sorry for duplicated post