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This is so, so awesome and Indy-like! Love the theme - really Montezuma's Revenge-esque! Question: Would it be totally out of place to please ask you to consider a native Commodore 128 port of Jungle Joe? It doesn't have to feature any extra bells or whistles at all - in fact, I'd go wild just being able to type "RUN" from the BASIC 7.0 prompt to start Jungle Joe.

Why? Well, the Commodore 128's games collection is so small any addition to it would be a huge boon, and a clear sign of good-will to the Commodore 128 community. I'd be most grateful if you would consider it, not closing any doors. Having an Aztec like platformer running natively on the C128 would be a feat and an acomplishment all of its own! Crossing my fingers and hoping for the best!

I wonder why vector5 should rebuild its game in 128 mode without adding anything our C128s can already run in 64 mode. 

I thought I explained that pretty well? Please read the second paragraph of my post.

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Yes, I read your pretty well written explanation, however I still can't figure why vector5 should rebuild its game in 128 mode "just to have it", without any valuable enhancement that would take advance of 128's advanced features.

I agree!  I'd like that, too.  Something like what they did for Frantic Freddie 2, which does have a version for both the C64 and the C128.

Thanks! Just ask the developer politely and hope for the best.