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The game feels very unfinished and not player-friendly. I understand it being a prototype but demonstrating how to put the blocks and other mechanics is important to a seamless play experience.  Also when the main character talked before the corridor you kept switching between his "???" and "Kadena", when you were talking to the other NPCs. I think in the intro cutscene where his name is established to the audience you should keep his name "Kadena" from now on.

Thank you very much for trying the prototype! I'm sorry it's not up to your expectations.

I'll be sure to improve the game for a better experience.