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A jam submission

Bomb itView game page

Submitted by FutureExperiment — 23 minutes, 17 seconds before the deadline
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Bomb it's itch.io page

Results

CriteriaRankScore*Raw Score
Fun Factor#24.0004.000
Gameplay#63.6673.667
Overall#73.9633.963
Theme#94.2224.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Classic Game Inspiration
I always wondered how cool it would be if Bomberman met the old school Zelda/Pokemon/JRPG games. This game jam gave me an excuse to go figure it out ^^

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Comments

Jam HostSubmitted(+1)

Oooh, love the concept. I agree with lark in that the bomb hitbox sticks around a little too long. also i spent a lot of time killing everything and clearing every room until i realized I could just book it through the last area haha. All in all a great submission! :)

Yep the combat system needs a lot of tweaks since it's an open world sort of thing now. Also, super glad to know you loved the concept. I've decided I'll build this one into a full-blown game so watch out for the updates!

HostSubmitted(+1)

Great game! I like the idea of mashing up some of your favorite classics!

This jam was super fun in a sense. A trip to nostalgia and a little experimentation too, Thanks for hosting and thanks for your efforts ^^

Submitted(+1)

This game was sick but The bombs hitbox stays too long after they explode and accidentally killed me like 3 times lol

Sorry for the inconvenience, added to the debug list :D Also glad you liked the concept of it. I'll be working on this game futher!

Submitted(+1)

I also liked the concept.  Who doesn't like blowing up enemies with bombs?  I did use the mines at first but once I realized the bombs were unlimted, I just used those throughout the rest of the game.  It kept me engaged enough to make it to the end.  Great job!  Keep up the good work!

It was the first time I tried the scripting side of things where it got a little messy. The slimes were originally super fast when chasing you so the concept was around trapping them into mines. Also there's a little boss fight that cannot be completed without mines, but that didn't make it into the jam submission as I ran out of time because of some debugging. Thanks for the feedback! I'll keep working on making this into a full-length game ^^

Submitted(+1)

Not a bad game! I liked the concept. Wish it had some music

Also yes this is a Jojo reference

(+1)

I'm super happy that you liked the concept of it ^^

There's some music in the game, I think it's not looping for some reason. Also, yes that's a JoJo reference :D

Submitted(+1)

Nice! I really like the concept of a Bomberman puzzle RPG in a fantasy world. I found myself not needing to use the mines generally, but with a bit more time I think you could make an enemy that the mines were particularly useful for. I would be excited to play a full game built around this idea!

(+1)

I'm super stoked to know you liked the concept of it. There was a boss fight in plans but I didn't make it in time :( Since the planned mechanic for the boss was a ranged projectile, the mines were the only way to trap him. Yeah the mines became pretty useless when that didn't happen.

I am planning to make this into a full length RPG along the likes of older zelda or pokemon games! Be sure to check it out after the updates!

Submitted

I’ll be excited to see this develop! :)