Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

THE BOLD + THE BREATHLESSView project page

An epic, fast and furious system for minis and maps using Breathless.
Submitted by Luck Of Legends (Michael Low) (@lucklegends) — 21 days, 3 hours before the deadline
Add to collection

Play game

THE BOLD + THE BREATHLESS's itch.io page

Results

CriteriaRankScore*Raw Score
Anticipation: How excited are you to play this game?#54.0004.000
Format and Grammar: Does it look like a finished product?#74.4294.429
Theme: How clear is it what hack it uses?#194.2864.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What's the hack?
Metroid and FF Tactics! This is a fast, edge-of-your seat approach to minis and maps designed to make board game battles feel more like video game gonzo!

Leave a comment

Log in with itch.io to leave a comment.

Comments

HostSubmitted(+1)

Heya! It looks like you're out of Community Copies.

Developer(+1)

Eeek!  Had a sale going for it and forgot - reset to free (donate as you like!).

Apologies!

HostSubmitted

Thank you very much, and no worries! I can't wait to see what the game looks like!

Developer(+1)

I'll send you one if you like!

Submitted(+1)

Cool! this was a fun read. It seems like it has a lot of tactical opportunities. The layout was also very good

Submitted(+1)

While I'm not sure if it hits the theme perfectly it does look like a perfect system for what it does! I was playing in my head while reading this, and that should say a lot. Super excited to give it a try with some figures! Finally a good reason to use my 40k minis ;) 
What I particularly love about this (beyond the idea which is super cool) is the design, clarity and small details like safety card and tactical options. 

Developer

THANK YOU! I'm SO hoping I can fund a larger update, including card-based specials.  The Stunts write themselves: Bows have the Ready tag (take one action to load), the Item tag, and the Ammo tag; if you're Hulking, you can swap Get Physical for Influence to scare people in Adventure phase; if you have Massive Fists, you can use Get Physical for Attack if you aren't wielding a weapon  once per battle.

It's really a love letter to my younger self - the mini game I wish I could've played. I would love to have the graphics fully pixellated, too - should look for some great pixel artists out there!

Developer(+1)

Oh my gosh THANK YOU!  This 100% MADE my day.  I have just been fantasizing about the super-quick card version of this, where your character has flippable cards: Adventure stats on one side (all the dice, so you can place a token on and move it as you go down) and Action on the other.  Tricks would go on cards, too, so laying things out would be simple!

Was JUST imagining a big boss special ability - "Guard" - where if the attacker rolled under 5, the "guard" parts of the boss (the crab's claws, the giant's shield or armor) would take the damage intended for another part.  Hoping I get the excuse to develop more!

Submitted(+1)

This is one of my top picks among Breathless games! Maybe that's a sure thing with me as a miniatures lover, but I enjoy seeing a tactical take on a very cool game system that isn't inherently interested in the finnicky details of combat necessarily. This game makes that work, maintains the system's brevity, makes it fun, and does some inventive things on its own!