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I love the concept of this, the art looks great, the story is super interesting and it plays well. But it’s so ambitious! Maybe it helps if you call this a demo, cut the last 5 minutes of it and concentrate more on the beginning of the game, so the player gets a good first impression of the overall story, the characters and gameplay. As it is, the ending feels very rushed which is a shame because this could really be amazing. I left quite a bit of feedback in my lets play if you’re interested because I’d love to see this gain form because the main idea and the visuals are so good.

(+1)

Thank you so much for reviewing what I have so far! I appreciate all of your advice and commentary! It made my day! I made the game for a game jam And yes I can say I was a bit ambitious for the time frame I had! But I am planning on expanding the chapter and finishing the ones I have left over this month and the next, I will be submitting the rest into another jam that will allow me to keep working on this! So is a great opportunity to keep working on it! 

Due to the time constraints I did have problems with the grammar. Also some aspects of chapter one were rushed. I wanted to give the player a complete experience for chapter one but once again due to the time constraints I had to cut off a lot of material sadly Q_Q. 

But there is hope as i mentioned before! 

I really loved your idea of expanding more story with the animals XD I thought it was a funny addition inspired on the animal familiar trope in many series like Sailor Moon and Madoka magical girl.