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(+1)

Fun game, have some feedback !

Didnt get the point of the rocket rooms, died a few times no big deal, walked right past em

Didnt get the point of slowing you down while holding the cube either, only slowed down time between rooms in my perspective

In the room right after the swapping places ability is unlocked, im pretty sure youre supposed to throw the cube through the gap but the throw isnt strong enough so instead i used the brain ability which served as a big jump and helped me "solve" the puzzle which leads me to my next point

I loved that in some rooms you can use more than 1 ability to solve it to not make some of them redundant so it isnt as annoying when the dice doesnt land where you want it too. For example, in the room where you have to use the magnet power and platform on the cube i fell down and couldnt get back up so i solved it by using the big jump from the brain power. Or when the button is on the ceiling you can either use the brain to use the jump, jump again and press it, or use the swapper throw it at the right time and press it. I do feel like this wasnt intentional and could be greatly expanded though so heres some suggestions:

-make the blast from the explosion power give you a rocket jump (a small one to not make the jump from the brain redundant, or bigger but harder to control, idk)

-make the jump from the brain power higher

-make it so you can stand on top of the cube when its moving with the magnet ability

-the jump from the brain power probably wasnt intended so maybe make that as the 6th power up idk

These already sound a hard to implement and also make the game a bit more platformey but they sound cool in my head so you do you

(+1)

Great feedback my guy! Particularly like the boost from explosion. The sentience (brain) power was very rushed unfortunately... we had big plans for it but the time constraint got us :D

Thanks for playing!