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At first I thought it would be a simple “roll to move” style game, but I was pleasantly surprised in the later levels! A good mix of randomness and strategy. Sometimes I felt like the dice screwed me over - especially when trying to fit into a small gap. I also wished the enemies either still moved while you were waiting, or showed their next move, because I found it hard to strategize around them.

Nice job!

Thanks for playing and I'm glad you enjoyed it! Definitely need to work on the perceived fairness balance and ability for the player to strategize. Thinking of adding a roll and/or a direction preview kind of like what you are suggesting!