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shahman

300
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6
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2
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A member registered Jun 17, 2020 · View creator page →

Creator of

Recent community posts

Thank you for playing and I'm so sorry! Did not know you could dismiss it like that, I'll see about fixing that after the review period is up. 

Thank you so much!! So the target tile was something I struggled with how to reconcile with the movement. In the end I decided to nearly guarantee landing on that tile, but it's actually not guaranteed. I felt like making that easier would help the player deal with the cognitive load of the larger grids on lower levels. How would you approach it? 

Thank you so much!! Glad you had fun. Do you mean that the music should be more synchronized with the pogo movement? I did consider this but wasn't sure how to deal with jump length variation. Do you have any ideas? Or, did you mean something else?

Thank you so much! Ah that's unfortunate, I'll have to optimize a bit more .. what device are you playing on?

Thank you so much, I really appreciate the feedback and I will continue to polish it!!

Thank you!!

Thank you so much! I appreciate your recommendation, I will check it out

Thank you! It should work on mobile web, but the controls need some love.

Thanks so much for playing and, yes, the leaderboard I will fix up as soon as the review period is over, I was sad that didn't work.

I may have tried a few times :)

Really neat!! Love the blinking mechanic, never seen that in jam before. Great job, the company thanks you!

Thank you so much!! I'm glad? that you got addicted haha

Thank you for playing and glad you enjoyed! Yes sorry about that, I'll add the how to play guide when I get some more time, I ran out as one does :)

Pretty good! I like the turn based fighting setup and the Wall of Death is a great idea (would love to see that juiced up haha) 

Thank you so much! I plan on continuing it yes, if you have any ideas please let me know :)

I also really enjoyed your game! 

The execution of the idea is fantastic. I may have gotten a bit lucky at times but glad I got through it because I may have spent much longer playing :)
I'm glad you'll be working on this past the jam!

Ah I could see that for your game!! Thanks so much for playing and, yes, the leaderboard I will fix up as soon as the review period is over, I was sad that didn't work.

Thank you so much! I am glad you liked that transition :)

Agonizingly addicting, the core movement mechanic is perfectly executed. Well done!

This game was a total vibe! I felt like I was dream state .. saw someone else compare to Balatro, and totally agree.
I wish I had more gold!
I really like the UI, and actually to me the font works beautifully. Finding the 2 and 5 inside the round list was almost like cracking a cryptographic key lol, I enjoyed that experience (maybe that wasn't the intended one)

Thanks for playing it and your feedback!!

Thank you for playing and your feedback! Anything you'd like to see added/updated?

Thank you so much! I played your game as well, nice work.

Haha stay tuned! I'll fix up the leaderboard after the review period. Thank you for playing <3

Thank you for playing and your feedback! To clarify, you would appreciate if the camera was more bird's eye?

Great puzzle mechanics!

Phenomenal! I wanted the ending to get me so bad haha

Neat idea, I like the fact that the algae you could use as a new platform! I think a little more forgiveness at least early on would be great or maybe a tutorial as you get started. Awesome entry!

Clever countdown idea! I feel bad for Jules, but should I?

Interesting idea! I think the numbers making up the body is a clever twist but I felt like I didn't know when I was going to lose a piece of myself haha

Ok I will try this! Thanks

Thanks for the feedback! I'll plan to work on that

Really interesting take! I got stuck quickly but I'm planning to circle back around and try again haha. I'm pleased with the aesthetic too, simple and liminal.

I love the controls! Drifting around the corners was difficult at first but made sense, and once I got the hang of it I was swervin' like nobody's business haha

Thank you so much!! Did you play it on mobile web? How were the controls?

I am so glad you enjoyed playing it! I fine tuned the mouse controls so that means a lot :)

Thank you very much! I'm glad the timing mechanics were enjoyable :)

Thank you so much!! That means a lot. 

Thanks for playing!! It should work on mobile too but only on web haha

Appreciate that, yes I was thinking maybe clicking in would lock you to a tile and possibly maximize your scoring .. things to play around with!!