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(+1)

Really creative use of the mechanic and I loved the atheistic.

I got caught out a few times by the glitch with the dice not registering that they were in the box. But 48 hours isn’t a long time and I had a lot of fun with this game :)

I also agree with other commenters that having the swap-points glow, or something, would be helpful both as a way-maker for where to go next, and also for when you don’t have perception and you’ve mistimed a jump!

Thanks for playing + the feedback man! definitely gotta get on the understanding-shaders grind haha