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I did not expect to experience such a gem here. This was well polished, thought out and just felt nice to play.

I loved the different monster types. The monster with the long legs scared me the most.

I saw some monuments in the screenshots but I don't think I encountered them in the game. Was there supposed to be an emphasis on exploration? If so, maybe communicate that better to the player. I though you had to stay near the fireplace for most of the playtime.

Glad you enjoyed it!

The exploration element was unfortunately overlooked during development (was off to a late start due to personal issues, so I had to rush and pull a few all-nighters, sometimes a few in a row), though some discussion with one of my friends has sprung up and we may attempt to expand it into a proper game with a better focus on exploration.

Thanks for giving it a shot!