Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

A decent game. Somehow, the art reminds me of your game, Crypt Crafter. Everything looks and feels good. It seems to have more than what I could uncover and that is because I couldn't proceed in the game. I kept on losing again and again. Any tips to proceed?

Hey! The version you played was a previous build that we had to enter because our webGL was bugged. The real build is up now, and that includes balance fixes that make it possible to progress through the game. If you have time, we'd love if you could give our game another shot!

(1 edit)

I tried the game again. The game is much easier now. I have reached quite far. But still I kept on losing. Maybe, it's just me. It's either the knights or the moves getting zero.

When I enter fullscreen in WebGL, the display gets odd.

It happened with my game too. Solution: Use Canvas Scaler component. ;)

(+1)

I didn't even think to check fullscreen webGL, I'll definitely pass it over to our programmer.

For the game, you're supposed to loop back a few times at least. When you pick up 'masteries', your exp gain is increased, and when you gain 'Titles', your base stats increase. Both are kept even when you loop.