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(+1)

Thanks for the feedback!

Yeah, the games mechanics aren't explained very well within the game, mostly because we ran out of time and had to resort to putting that information on the game's page.

Could you elaborate what exactly do you mean with hit feedback?

(1 edit)

By hit feedback, I mean that, when an enemy is hit, he could flash white, play a certain animation and/or trigger a certain particle effect, debending on what he was hit by. These indicators would help to identify more clearly what I, as a player, did, if and how effective it was and would create a better resonance with my chosen weapon and skill.