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I love the dice customization--this is the first time I've seen that idea explored in this jam! If you wanted to push this game further, I think that you should lean more into that. But it could be a little slow if you didn't get a good balance of movement/attacking. Maybe there could be different dice you roll for different forms of movement or attacking?

Thanks for the feedback! There was something like that planned, but alas, there wasn't enough time to implement it.