Hi All, version 02 has been uploaded, with both 32 and 64 bit, and hopefully better zip structure.
It now runs, and quite well on high settings with all environments. That is surprising, considering that even some other low-poly Unity games on similar settings don't run as well as your game. While I'd recommend a bit more time for gathering feedback, this is good to go for me at least!
OS: KDE neon User Edition 5.14 x86_64 (based on Ubuntu 18.04 LTS "Bionic Beaver")
CPU: Intel i5-6198DU (4) @ 2.800GHz
GPU: Intel HD Graphics 510
GPU: NVIDIA GeForce 920MX (used for testing)
NVIDIA driver version: 415.23
Memory: 8 GB
EDIT: There seems to be an issue that prevents the player from moving the camera around indefinitely. The game doesn't apparently lock the (invisible) mouse cursor to the center, leading to the movement being constrained by the desktop boundaries.
Great to hear - and I have seen that issue as well. We're nearly done with a much-needed big update to the game itself, and that should resolve the mouse issue. Thanks again so much for the help!
Hello! I believe this is an acceptable build to upload to Steam, but if you have a few spare minutes, would you mind giving it a shot? It should be very much the same as before, but have a containing directory, be a tar, and the pesky MacOSX folder should be gone.
New version runs great on my desktop (Mesa open-source graphics stack on an RX 480)! Like win8 mentioned, the MACOSX folder being there is a bit weird, but other than that I think this is shippable!