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Thanks for the feedback. We're pretty happy with our game mechanics, but it is true that we didn't make an excellent job at explaining them in the tutorial. Actually, the symbols don't have any numerical values: for example,  a pair will deal the same damage whatever the symbol you use. The colors, however are important : if you don't attack an enemies with dices matching his color, you'll deal half the damage!

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Thanks for clarifying <3 Really looking forward to a future release! I feel like a bit of polish here and there (UI, menus, enemy attack animations) and some sort of narrative component layered on top of what's already there is all it'd need to become the kind of game that I'd happily buy on Steam.

Wow! Thanks for your kind words, much appreciated !