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(+2)

I wish I could finish this.  The presentation of the game is great and so is the core concept.  Unfortunately, I got too frustrated with the buggy dice allocation and the constantly resetting puzzles.  The stat allocation is interesting but I don't think it works well with the random nature of the dice.  I enjoyed what puzzles I had the patience to finish.  With a few tweaks and bug fixes I would be interested in giving the game another shot.

(+1)

thanks for the feedback man! I don't think I'll be revisiting the concept for a while for pretty much the exact reasons you said, it was really tricky to design puzzles that didn't rely on good dice rolls whilst balancing necessary stat allocation. Maybe if there were multiple solutions to each puzzle that were stat independent?  Dunno lol. It was fun to try something like this for the jam but I realise it has a lot of flaws.