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(+1)

I like the overall idea of doing multiple strategic dungeon runs to get a higher score. It was a little frustrating until I understood the controls (it's like a twin-stick shooter for keyboard!) and the mechanic of clearing out a room to then capture it for your Yahtzee score. It's a pretty easy game, so unfortunately I got a little bored and didn't finish, but with additional elements to make the rouge-like part more entertaining (different enemies or weapons or traps, maybe?) and additional strategic elements (like why can't I go to all six sides of the die?), I could see this being something I would play for a long time!

(+1)

Yes it s definitly a bit to easy as off now I agree, I'll have to go back and ad at least cool down to the weapon wich might make things more interesting, Other element would be greate as well but it will definitly take more time