Interesting idea. But the gameplay become repetitive once I figured out the pattern: using yellow to get close, red to attack, blue to get away, then repeat. I suggest adding some extra gameplay mechanics to make it more challenging. The game would benefit from some effect and sound, but I assume you didn't have enough time for it, this is a game jam after all.
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Slice'n'Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1677 | 3.250 | 3.250 |
Enjoyment | #2540 | 2.650 | 2.650 |
Overall | #2929 | 2.700 | 2.700 |
Presentation | #4167 | 2.200 | 2.200 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You use dice to fight the enemies
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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