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Very cool idea! I like the idea of a simple rpg where you have to manage your family, but there's a risk with every action you take and it make come out advantageous or it may not.

This one was pretty tricky though. It looked like we only ever have two dice? And some of the amounts to be were successful like 15 or 16?? Isn't that literally impossible (I suppose the game did mention that at one part)? But even the mediums of like 9 are still disadvantageous since you have less that 50% succeeding. Almost seems like you'd never want to roll your dice! But then you die...

Nice concept though! Good work on this!

The game was supposed to have an extra mechanic where you get more points to add to the dices, but I didn't have time to implement it and I forgot to adjust the difficulties. With the end of the game jam I will publish a new version fixing this. Thank you very much for the feedback. I really appreciate it.