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thanks, yeah I knew the camera was a problem but I barely scrounged up enough time to make 5 levels, I definitely should look into improved camera controls for my next 3d projects

or perhaps maybe look into shader graph so I could just make the player render it's silhouette when it's behind something like Mario Odyssey 

if you update it please reply again, I’d like to check it out with it actually playable. It moved ALOT when I barely moved my mouse. So I couldn’t even try, sadly.

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I think this would be one I'd actually update instead of an empty promise to myself! I will let you know for sure, but I think it will have to be after the rating period right?

yes it will. unless you don't care about it dropping from the jam.

Here's a question though, do you think the game would be better with the free 3d camera movement or a top down movement? I might make it toggle-able in a settings menu at the start

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Idk my personal bias is against top-down in marble games. but maybe it's a fit for your game. I say try both and go with your gut.
Check out the game we just made in my profile. We're still working on it.

I went with both, and yeah I'll check out your game! I also added that shader thing so I'll comment another reply once the judging is over so you can see the improvements. I think it actually made the game WAY better.