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(+1)

Very polished and full-featured entry, considering it's "only a game jam game".

It's a bit hard to get into at first and know what you should be doing, because the levels are quite big and detailed, so some direction for player would be nice, but not breaking feature and encourages exploration.

Love the little details like empty pistol sprite etc.

My top favourite of this jam.

BTW, what colour palette is that, or is it a custom one?

(1 edit)

Custom one! Decided to aim for a grayish color palette that's (In my eyes) more fitting to the game's "grim" style :) thanks a lot! Definitely balancing the game and exploration was the hardest task during the end.