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Cool take on the theme, I got a far negative score tho, so I ain't to good at the game however, had a bit of trouble understanding his face, but the art was great!

Haha yeah, we kind of ran out of time to animate the face as much as we wanted. I learned 2 artists are better than one. I think we could have also scoped back on certain details. The sweating was suppose to indicate some things.

I can understand that! I was a bit unsure with the sweating though if it meant that he noticed suspicios things or that he was afraid of getting fired, fun idea though.

It was a little bit of both initially in our thinking process, alongside additional expressions. We tried to keep it somewhat ambiguous, but also still show some sort of sign of if the item was dangerous, or worried about destroying an innocent item.